tag:blogger.com,1999:blog-7534774907931463952.post3624173461590851702..comments2023-12-04T18:50:21.348+10:00Comments on Wargamers Paradise: Keep on the Borderlands - The Path of Evil - Session 35eAnonymoushttp://www.blogger.com/profile/04244248056064945123noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7534774907931463952.post-75355450218578574282017-05-13T02:16:08.420+10:002017-05-13T02:16:08.420+10:00Indeed, Malandir will use his action to open his b...Indeed, Malandir will use his action to open his bag of caltrops and hurl them at the area of the bone light.Anonymoushttps://www.blogger.com/profile/05369412793277057385noreply@blogger.comtag:blogger.com,1999:blog-7534774907931463952.post-72510112089410159212017-05-13T01:17:19.204+10:002017-05-13T01:17:19.204+10:00Talmark will move 10' west. "I think we ...Talmark will move 10' west. "I think we should form that U again at the opening of the passage way but set up so we only have to engage 2 enemy at once. We need a some healing once we are in position on Clovis and Freemont as they come up. Malandir, now would be an excellent time to seed the area of the lit bone with those caltrops! Half start with bows, the rest with blades until they are within reach."Darkest Star Gameshttps://www.blogger.com/profile/01751148876023202278noreply@blogger.comtag:blogger.com,1999:blog-7534774907931463952.post-27985022462506201562017-05-12T18:52:03.205+10:002017-05-12T18:52:03.205+10:00Per will move 5' to the west to cover the pass...Per will move 5' to the west to cover the passage the noise is coming from. If ordered to, he'll move closer to the passage.Vampifanhttps://www.blogger.com/profile/11318241813130102121noreply@blogger.com