SESSION 44: DAY 19-21
– BURG LEICHINSTEIN
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They find Wallache in weapons practice against a few of the
brothers.
As he sees black and red robs of the cleric of Asmodeus and
the accompanying warrior he disregards them and continues his practice.
Sergeant Engel is, however, nowhere to be seen.
Lucien and Talmark wait patiently. Lucien knows that
Wallache has spotted them and is ignoring them, arrogantly showing them that
his time is much more important than theirs.
After 20 minutes, he completes his training and the brothers
return to their guard duties. Wallache wipes the blade of his sword, checking
for nicks. He then returns it to its scabbard.
Casting his eye towards Lucien and Talmark he addresses them
directly, “What do thee want, more of the Burg’s gold I suppose?”
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Wallache summons two of the guards who quickly respond by
bringing out a small table and a chair for their Captain. As he sits he
examines each of the ears in turn, placing the ones that he feels is worthy in
one bucket and the smaller ones in another bucket.
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Talmark collects the gold from the Captain and together he
and Lucien walk back to the others.
The party gathers at the Cold Hart Tavern to make their
plans.
"So," Talmark says to his party members,
"those trogs were not just out wandering around and we found them by
chance. They are out with intent. I think we may need to further reinforce our
retreat. I've also been wondering if it may be beneficial to attain or build a
permanent residence here in the Burg. The brothers are very suspicious of
outsiders, and it may help us become "insiders", or at least less
scrutinized. Of course, they may just not like our Asmodian leanings..."
He chuckles. "Anyways, something to think about."
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Lucien adds, “The Irorians just respect the law, no evil or
good intent in them, just the law. They’ll respect our right to worship our own
god as long as we don’t break the law. I understand them as I too am a man of
the law. The only problem that they have is that they are following the wrong laws.
And I cannot stand for that. Eventually, that will be their downfall.”
After a pause, Talmark utters "Taking on and defeating
a White Dragon would sure be a great accomplishment. But if the Brothers could
not do it with their numbers, I doubt we could at the moment. More training and
experience will help greatly, and I think we would get a lot of that if we
spend some time whittling down Bymbir's followers. The question would be as
whether to shift focus or keep at clearing the caves? Perhaps we should check
up on Sildar and see what we can learn."
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They nod in agreement with Per and Talmark adding that
they’d also like to see Berowalt about better weapons and armour and Kord
saying that he’d need more time to also scribe some scrolls whilst Malandir
would like to find some useful materials for trap making.
The party go their ways to procure the supplies that they
need.
Talmark returns to the smithy to speak with Berowalt and ask
if there is anything in particular he is in need of, or would like to have.
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Gerowalt
describes Geneve as having long blonde hair and arms as strong as any of his
assistant in the workshop.
Talmark responds that he will talk to the party and they will
try to rescue her.
A few moments later Lucien enters and asks about the gnoll
king head. He offers a flat 20gp for him to have it boiled down to the bone and
incorporated into a helmet. Berowalt responds that is no problem and he’ll have
it ready in two days (DM’s note – please
send me a picture if you want a new token).
Per soon follows with Malandir and ask about master working
their glaive and studded leather armour respectively. Berowalt says that too is
no problem. It’ll cost 300gp per item to have it masterworked. Malandir
enquires about the possibility of procuring some traps. Berowalt says that he
has four of these excellent bear traps at 2gp a piece if that’s what he’s
interested in (DM’s note - see page 76 of
Ultimate Equipment). For more elaborate traps he could supply parts if
Malandir could describe what he is interested in (DM’s note - see page 420 of the Core Rule Book for more details on
traps and come back to me).
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Later, back at the Tavern, in their room over the next a day
or so, Lucien and Kord prepare some scrolls. Lucien prepares four Shield of
Faith scrolls and Kord prepares four Cure Light Wounds scrolls. Talmark request that Lucien create two more
Cure Light Wounds potions for him, which he duly does over the same period.
DEW
Malandir decides he doesn't want masterwork armour. Thinking about traps, he thinks some pit traps with spikes in the bottom, plus some snares or mechanical bear traps, some calrrops sown around the pits and a few heavy crossbow traps triggered by pressure pads would be a good start. Also, a section of wall designed to collapse outward onto attackers.
ReplyDelete(Collapsing wall, that's pretty hardcore. We might need a dwarf to help out there!)
ReplyDeleteTalmark will tell the party about the possibility of rescuing Geneve.
"I am not looking forwards to hacking through a mass of Hobgoblins, they are much more martial than other beasts. Though we have fought them in the past, perhaps we can make some sort of deal with then for the lady's release, maybe even garner them as allies. They must have some enemies that also live in the cave complex. As we plan to take out as many creatures there as possible, we may as well try to get something more for our work, and it is better to have allies than not. Thoughts?"
Looks like the upcoming campaign for the group is going to be interesting. I like making the Hobgoblins as allies. That might come in handy in the future.
ReplyDeletePer replies, "That sounds like a good plan to me. I do agree we need to try and rescue Geneve. If we can barter for her release then so much better than fighting such a dangerous foe. And if we can gain the hobgoblins as allies then that strengthens our hand against other enemies. Count me in just as soon as I get my new master-crafted glaive."
ReplyDelete