Sunday, 26 March 2017

Keep on the Borderlands - The Path of Evil - Session 25



SESSION 25: DAY 13 – CAVES OF CHAOS  

Over breakfast the party discuss the options of whether they should go back to the Burg and collect their rewards or continue their cleansing of the Caves of Chaos. 

In the end, they decide to go back to the Caves. Malandir succinctly sums the outcomes of the debate “Whilst I like the ruse, blaming the ogre for the deaths of the clerics as it is neat and reduces the chance of their brethren sending a larger force here to avenge them, I still think we should go back and finish the goblins. We bled them. Without the ogre, they will be weak.”

Kord, Lucien and Talmark nod in agreement. 

They pack their equipment and day provisions, leave the sanctuary of Cragmaw Caves and start towards the Caves of Chaos. 

During their march, Lucien and Per fall into step with each other. 

“Per” Lucien says, gaining the attention of the man at arms “I would be most happy to teach you anything you wish to know of the infernal master. The world is adrift in chaos. Varying levels in varying places to be sure, but civilization and order are forever on the defense from savages and creatures reveling in disorder and mayhem. Other gods do have their place and offer some respite, but Asmodeus provides a final answer to the unknown, the unpredictable. It goes back to the beginning of creation, of time itself, when Asmodeus...” Throughout the next few hours Lucien starts to teach Per the basic precepts of the faith, the overwhelming importance of hierarchy and absolute law, and the promise of power for those that are obedient.

During the trip, Lucien notices that Fremont and Barret are disinterested in the conversation but Clovis seems to recoil at some of his teachings. Lucien suspects that Clovis may have good tendencies. 

They reach the Caves without incident and approach the goblin Cave entrance. Kord tells the party that he can see fresh tracks coming to and from the cave. 


Forming up they re-enter the cave. 

Lucien strikes a torch and Kord casts Light upon his shield. 

The reach the first intersection.

Should they continue to explore the east or the west? Should Malandir scout ahead or should they all proceed together?




DEW

Saturday, 25 March 2017

Keep on the Borderlands - The Path of Evil - Session 24



SESSION 24: DAY 10-13 – CRAGMAW CAVES  

"Malandir! Please do a quick scout of the area, they may not have come alone," Talmark remarks as he spins quickly and quietly and says, "Kord! Stay your hand a moment, we need to find out who their friends are, who knows where they have were going, and what their plan was. We need all of the information we can muster, as it is too early in our task to have strong foes aligned against us. Tell the other men that they were trying to sneak attack us and the fight was justified."

Kord briefly joins Talmark. Standing by his side he dispassionately, he watches as the life blood pools around the unconscious body of Adalgar. The mans wounds stabilise and he stops bleeding (at -2 hit points). Talmark notes a look of disappointment emerging on Kord’s face. Like the opportunity to study the leaving of the life force of the cleric had been taken away from him. Kord turns and goes to find Clovis and Fremont and to tell them of the attack, as instructed by Talmark. 

Talmark turns back to the Torag. "Well, Brunhild. Your lack of tact and gruffness seems to have gotten you into a spot of trouble, thinking you could just bull your way in and attack any whom you wished. It appears your compatriot may not survive your folly. But I am not a man without mercy, and this may all be just a mistake on your part. So tell me: did you get what you came for?"

Malandir darts around the inside of the cave back to Talmark. “Nice armour”, he thinks as he moves past the clerics to scout the area outside the cave. “Quiet and easy does it, no need to rush” he says to himself as he silently slips out into the darkness of the night. He lays up in the bushes outside of the cave. Squatting silently in the bushes his eyes re-adjust to the star lite night and he uses his infravision to scan the perimeter of their base. Nothing stirs. It appears that the men are along. “So bold” he thinks. He waits, just to make sure. 

Lucien steps forward and compliments Per on his quick and decisive actions, "I'm thinking you are deserving of a bonus, Per. Found a gap in both their armor right quick, didn't you? Well done."

“I was thinking master Lucien, that you and the party have treated me well. That your faith is so strong. Could I learn under your tutelage? Become a warrior of Asmodeus. Like Talmark,” Per asks. Lucien searches Per’s face to see if he is genuine. Using all his skills in Sense Motive he can tell that Per is genuine. He’s turning evil, Lawful Evil in fact. 

Kord finds Clovis and Fremont and tells them that their base had been invaded but that the intruders had been dealt with. Talmark and Per have the matter in hand and there is no need to rush to don their armour however they should rest for soon they’ll need to take the watch over from Talmark, Per and Barret. 

Talmark menacingly taps Brunhild with the flat of Felldrac’s blade. “Well, what to it. What were you doing here?”

The holy man explains that they had come from Canorate via Cettigne. Patriarch Nikolaus, the senior cleric of Torag, had, in his sermons, told them of the lawless Cragmaw pass and he and his companion, Adalgar, had pilgrimaged here to bring law, good and protection to the land. They had come here on their own to prove themselves in the forge of battle. 


As Barret joins them at the door Lucien studies his face. He is dispassionate (Barret is true Lawful Neutral with tendencies neither to good nor evil). Talmark orders Barret and Per to take Adalgar inside and to keep watch over him. 

Brunhild notices that Talmark is distracted but for just one moment. And just one moment is all he needs. He Channels Positive Energy (which doesn’t provoke an attack of opportunity) and instantly heals himself and Adalgar by 3pts of damage. Adalgar’s eyes open as he returns to consciousness.
Initiative is rolled, Party Roll = 13 + 0 = 13, Clerics Roll = 5 + 2 = 7. 

Dropping the body of Adalgar, Per, Barret and Lucien stab wildly at the clearly heavily wounded but still dangerous Adalgar. The prone cleric can do little to protect himself from such an onslaught and he his wounded twice. Once by Per for 9pts of damage and once by Lucien for 6pts of damage which takes him from +1 to -14pts hit points. He instantly dies in the scuffle. 

Talmark brings down the blade of Felldrac upon the prone and shieldless Brunhild. He hits the acolyte of Torag in the stomach. The big blade effortlessly cuts through Brunhild’s armour and he suffers 18pts of damage, taking him from +3 to -15 hit points and he too dies quickly. Clearly Talmark has no half standard when he hits someone. 

They take the bodies of the two priests inside and search and strip them of their valuables. They find 6 and 18 gp respectively upon them together with their scale mail armour (2), heavy shields (2), warhammers (2), two scrolls of cure light wounds (2) and a Scroll of Bless Water (1). They are worth 200xp each. 

With the bodies taken care and Cragmaw Caves is once again secure and the party settles into their routine. 

Talmark pulls Kord aside. He has a thought. “Maybe we should keep one of their bodies for the “collection” and crush the other slightly and advance its decay so we could take him back to the Burg and say we found his corpse and ogre tracks, then followed and killed the ogre.” Talmark points to the earless ogres head which he had taken from the beast. He continues talking to Kord, “Maybe present both shields and say that there may have been another man with him, but the gory scene left us no doubt he'd been devoured or worse.”

Kord smiles. He likes the idea. “Let’s discuss this with Malandir and Lucien and see how they want to play our next move.”

Days 11 and 12 are eventless and Kord and Lucien craft 8 cure light wound scrolls between them (ie 2 a day each over the 2 days). 

On the morning of the 13th they wake and are ready.
Should they return to the Burg or to the Caves of Chaos? 


DM’s observations. The lawless of the lands has now, with the defeat of the two clerics, ironically increased 8 and hence the chance of a random encounter in the hidden Cragmaw Cave has increased to a one in ten chance once a day. 

The two clerics where a random encounter. There could have been between 1 and 8 of them. Their alignment and god was also random. I shudder to think what would have happened if there had been 8 of them.


DEW

Thursday, 23 March 2017

Keep on the Borderlands - The Path of Evil - Session 23



SESSION 23: DAY 10 – CRAGMAW CAVES  

Through the wall, Talmark responds: "I, ser, am Talmark Feldrac, and it is the mission of my compatriots and I to clear this dangerous land of the chaos that troubles it to help establish the rule of Law that it is lacking. We have cleared this complex of its troublesome bandits and claimed it as our forward operating base, for now. I see you are Toragites, and I have no doubt you've been to Burg Liechenstein recently. We have good standing there and return on occasion to collect our bounties and update the Brothers on our progress."

"Now, what is YOUR business here?"

Malandir waits, knowing that Talmark is buying time for the others to ready themselves for battle should it be required.

He admits a grudging respect for Talmark's choice of words, all true, but not quite revealing the allegiance of the group, not provoking but asserting his authority here and dominion of the cave. Very clever.

Malandir knows he has a good position and will surprise the enemy with his attack if it is needed, and he so badly wants it to be needed .... but for now he is content to wait and watch.... if there is one sign of aggression, or a call to others outside to assault the cave, the arrow will take flight ....
Lucien is impressed with Talmark's challenge, and concerned Malandir may take matters into his own hand.

He does not necessarily care for the acolytes, more for the reaction of the men at arms and what potential strife it would cause if Malandir decided to fire on the two strangers unprovoked. If we needed to end them all, we'd encounter suspicion and difficulty at the Burg attempting to hire more...
Lucien awaits the acolyte's reply.

 "We are Adalgar and Brunhild. Acolytes of Torag. We've come to free the lands of chaos and evil. Open up so that we may see thee and converse,” responds Brunhild. 

Lucien backs away to his crafting area and stapes on his belt that has an Alchemical Fire and grabs a Cause Fear scroll. Before gauging whether to return, he considers his pentacle birthmark which may set the clerics guys off. If this encounter can be smoothed without Lucien in sight, it may be for the better. If not, well, Lucien needs to gather what resources he can to bring to the mix if it develops.
"These Torags are getting impatient....at least being an elf, one learns to wait, we have the advantage of time over lesser races" Malandir thinks to himself, as he holds his shot.....

As Lucien returns to the door, Kord sees a slight nod of the head. It’s all the affirmation that he needs.
Kord immediately Channels Negative Energy upon the two intruders. 

The might of Asmodeius’ power permeates through the fortified wall. 

SURPRISE ROUND

·        Kord Channels Negative Energy and rolls 5 for damage. The two acolytes will need to pass a DC 15 Will save. They both have a Will save of +4 and will need to roll an 11 or better. They roll 1 and 5 and both take full damage of 5pts.
·        Seeing that the attack has begun Malandir aims and fires at the flat footed foe. He aims at Brunhild. The shot is true and thuds into the armour of the cleric but cannot penetrate it.
·        Kord taps Talmark on the shoulder. “Now is your time brother”. Talmark kicks open the door and brings the mighty Felldrac down upon Adalgar but the swing proves to be wide and he misses.
·        Per searches deep in his heart. The party has treated him well and he always had a slightly dark streak in him and never did like followers of Torag. He 5ft steps through the door and stabs at Brunhild and hits him in the left shoulder for 6pts of points of damage. Disabled and on 0 hit points, the cleric collapses to the ground and looks up helplessly at the man at arms. [A random check was issued upon Per. It revealed that despite the fact he is Lawful Neutral he has some evil tendencies.]


ROUND 1A

Party Initiative: Roll 15 + 0 = 15
Clerics: Roll 7 + 2 = 9

·        Talmark again brings down the two handed sword but again fails to make contact.
·        Malandir fires an arrow at the still standing cleric but also misses.
·        Per stabs at Adalgar and hits him in the chest of 8pts of damage. The good cleric collapses and starts to bleed out.
·        Kord begins to Channel Negative Energy again but restrains himself just in time.


AFTER THE BATTLE

The combat is finished before it had even begun. 

Talmark and Per stand over their defeated foes. Adalgar is unconscious and is starting to bleed out. Brunhild holds out his hand, attempting to stay any further action.

Standing next to Malandir and witnessing the crime Barret looks on impassively at the situation as it unfolds (turns out he is truly Lawful Neutral). The other two mercenaries have seen nothing as they are still donning their armour. 

Looking down on his opponents Kord cracks his knuckles, draws his heavy mace and proceeds towards them………………………..
 

DEW