SESSION 20: DAY 8 – CRAGMAW CAVES - EVENING
Upon reaching the caves they check if their roughly made door has been molested since they were away. And it hasn’t.
The following table provides an overview of character xp to date.
Summary of current wealth is provided in following table. Note I’ve converted the supplies at Cragmaw Caves to gp just to make it easier and I estimated the cost of the supplies to build the fortifications. Loot from the expedition to the goblin caves is included down the bottom except for the 4gp which was instantly added to the top section as it doesn’t have to get converted to gold.
Total consumables in inventory is summarised in the following table.
If you don’t see it in the table then I’ve forgotten about it so you need to let me know.
In terms of obtaining supplies I reckon we just say that if you want some supplies you previously purchased it. So essentially you can buy basic supplies (ie food and inputs to crafting including writing scrolls or crafting a long bow) whist you’re at the Cragmaw Cave. Lucien if you want you can say that you’ve brought the alchemist kit with you to the Cave.
If you want to procure good though (eg weapons, armour, a cart of a horse) then you need to go back to Burg Liechenstein.
If you want to cash in loot then you need to go back to Burg Liechenstein.
An estimate of the value of the current loot that you’ve got is 100gp for the ears and 90gp for the weapons. You’ll probably get ripped off on the sale of the ears so count on only getting about 70% of that. You’ll receive full value on the weapons. Malandir has a look at the status and Appraising it he reckons it’s worth 50gp.
If you want to re-equip the men they’ll need to all equipped in the same manner. If one of them at some time in the future becomes special somehow then we can talk about equipping him separately but it wains on my sanity a bit trying to keep so many stats in my head so for now they need to be the same.
It’ll take two days of rest and casting cure light wounds between Lucien and Kord to completely heal up the party, ie they’ll all be healed up by the end of day 10. After that they can start using their 2 spell slots per day to write some new scrolls.
In terms of crafting Lucien stated that he was spending 8 hours a day resting, 8 hours crafting and 8 hours adventuring and thus was able to be constantly crafting. I reckon that’s fair enough. The crafting rules are quite restrictive as they take a week to do anything, which I think is harsh, so using the spare time a day to craft I think is ok (and it’ll also simplify things a bit for me). Lucien had stated some a while ago (Day 2) that he was crafting 3 Vials of Acid. On Day 9 I’ll roll to see if he’s achieved that and I’ll deduct the cost at the same time.