The Y Wing, Old Sarge and The Addict are still In Sight and continue to dogfight.
Still sharp as a tack, Old Sarge acts first. He attempts a High Energy Yo-Yo but doesn’t quite get it right and he moves forward 1 cycle and turns 1 aspect to port instead. This is just enough for him to get his ship to bear. Out of range of his rail guns he flips the firing button to missiles and lets loose with a Fire and Forget missile. The missile speeds towards its target. The Y Wing pilot throws his fighter bomber around to try to avoid the projectile. The missile doesn’t impact against the ship but detonates near by causing damage to the Hull and pushing the machine one cycle to aspect 5 and turning it to port by one aspect.
The Addict also attempts a High Energy Yo-Yo but also fails to pull off the manoeuvre and moves forward two cycles and turns one aspect to port, which luckily brings his craft to again bear on the enemy. Also out of gun range he fires a Fire and Forget missile at his opponent. The Y Wing pilot attempts evasive manoeuvres, avoiding a direct impact by the missile but getting caught in its blast again. The manoeuvres throw his craft 1 cycle to aspect 2 and rotates it to aspect 4 but the blast is deadly. It again breeches the hull. The small craft cannot with stand this sustained damaged and it explodes, killing the pilot. Scratch one more bogie.
The Addicts attack movement has brought the remaining Y Wing In Sight. It attempts a Dead Man’s Turn to try to get The Addict into his gun sight. The pilot pulls off the manoeuvre and moves 1 cycle forward and comes to a dead stop as he rotates his craft directly toward The Addict. He fires his two long range laser cannon burst but doesn’t hit his target.
Colgar6 gets onto the ham to Hinton. “Don’t use your missiles till you get past The Addict. His Comms Link is damaged and your missile will probably target him. Stay on my wing and let’s engage this scum in a close range dog fight.”
The pair move in unison two cycles forward, a small turn of one aspect turn to port and two more cycles forward. The Y Wing is nicely caught in In Sight range of the two Vipers.
Hinton is the first to act. He barrel rolls and in doing so moves forward 2 cycles, turns to starboard 1 aspect and then side slips one cycle to his port. It puts him into a great firing position on his opponent and takes him out of his enemy’s arc of fire. Figuring that he’s at no risk of hitting The Addict, he releases both a Fire and Forget Missile and 15 rounds of Rail Gun ammo at his opponent. Three rail guns are on target but the heavy shield of the Y Wing stops two of them. The third crashes into the Hull of the ship. The Y Wing pilot pulls the stick to the left and right to jink his fighter bomber around to avoid missile but with nil velocity the fighter barely moves and is struck by the deadly missile. The Guns and the Engine are damaged by the warhead.
The Y Wing pilot is the next to act but with no guns or velocity he can’t do anything. Fear creeps upon his face as he watches Colgar6 approach for the kill.
Colgar6 rubs off speed, barrel rolling and side slipping moving forward 2 cycles and side slipping 1 cycle to the starboard. He thumbs the firing button releasing 15 Rail Gun rounds and a Fire and Forget Missile at the enemy. Two Rail Gun rounds are deflected by the fighter bombers heavy shields but the missile passes straight through and detonates. A catastrophic explosion ripples though the stricken Y Wing as its air frame can no longer take damage.
Apollo and Da Gobbo increase their velocity to 5 cycles and move straight ahead towards the remaining X Wings.
Jackie maintains his composure, despite losing Achilles, “Maintain your course and speed. Launch the next wave of Vipers and the Raptors” The fleet moves ahead 1 cycle but a disappointing message comes from one of his control room crew.
“Admiral, the Chief is reporting that the they’ve had a slight delay bringing the Raptors on line. They’ll launch in a cycle.”
Stoically Jackie retains his composure and doesn’t react to the disappointing news.
He orders the fleet to fire as they bear. Ajax, Warspite and Exeter are now in range of the Hishen destroyer Formidable with all six of their Beam Batteries. Intense high capacity laser beams speed towards the enemy destroyer and two rounds find their mark and crash into the ship. Formidable’s air frame holds but her shields are damaged and her bridge is smashed.
One of the Hishen X Wings is in torpedo range. It waits for the target lock signal and releases the deadly missile towards Ajax.
Ajax’s Capitan shouts for his crew to Brace for Impact as he turns the ship to meet the oncoming threat and accelerates to 2 cycles. “Fire all anti aircraft batteries at the torpedo.” Ten high velocity anti aircraft rounds shoot towards the missile but only one hits the torpedo and it fails to stop it. The torpedo slams home, damaging the Ajax’s Plasma Battery.