Day 3 – Cragmaw Caves
Lucien grumbles a bit; he is not enthusiastic about this plan and our
deployment, but what's done is done...
"Everyone, back more, Freemont, you and your men with Kord, get
west and back a bit, Talmark, you and I into these bushes or farther east,
within charge distance, though, we need to get away from the mouth more - the
greenskins will not be drawn out if they can already see us from 30+ feet
away."
Lucien takes out and loads his crossbow. Not a weapon he likes, but
it'll due for a one shot until melee (if it comes to that). Lucien is most
satisfied that Talmark was already closer to he than Kord for his suggested
deployment, he much prefers to have a Chelaxian warrior of good birth at his
front than hirelings; Talmark is easily worth ten or more of that lot.
The men steel their nerves as they can hear a screaming horde coming
from down the cave mouth.
Suddenly 5 goblins and the goblin dog emerge from the cave mouth. As
they clear the foliage the see the band of humans to the southwest baring their
way. In their rear is a goblin leader (Yeemik). Much bigger and stronger than a
normal goblin, he is dragging a half staved human slave or prisoner (Sildar,
currently with 1hp). He gives orders for his goblin band to attack.
Unfortunately, in his haste to attack the human warband, he doesn’t see
the trap of Talmark and Lucien lurking in the bushes to his east.
SURPRISE ROUND
·
Talmark and Lucien have the drop on the goblins.
·
Talmark lets out a mighty roar as he charges the
flat footed goblin leader but he just misses the monster.
·
Lucien moves 10ft to the northwest and fires a
bolt at the goblin dog but also misses.
ROUND 1A
Monster Initiative = Roll 18 + 2 = 20
Party Initiative: Roll = 14 + 0 = 14
·
Not bothering to heed their masters call for
assistance the goblin warriors rush forward to engage the humans.
·
The western most goblin advances on Freemont and
stabs at him with his short sword and hits him in the stomach for 3pts of
damage.
·
The next goblin advances on Per and hits him in
the right forearm with his slashing blow dealing 4pts of damage.
·
The third goblin rushes head long in and attacks
1-2 Per, 3-4 Kord, 5-6 Barret = 6 = Barret. He stabs with his short sword but
misses the mercenary.
·
The fourth goblin move up and attacks Clovis and
hits him in the chest. It’s a nasty wound, likely to cause infection as it
deals 3pts of damage.
·
The last goblin lines up Stein and viciously
stabs away but misses his intended victim.
·
Yeemik slashes at Talmark with his longsword and
draws blood with his first attack. At the last moment Talmark twists and narrowly
avoids a critical hit. None the less he is dealt 5pts of damage.
·
The faithful goblin dog snaps at Talmark but
misses.
ROUND 1B
House Rule #2: Morale. For a
campaign of this nature it’s more important to have rules for both monster and
player character retainer morale. For the monsters I’ve essentially used the
same morale statistics as in Basic D&D for monster morale. Monsters will
test upon their first casualty and upon reaching 50% casualties. Retainers will
use a different system and will test against a base morale of 15, being the
same number required under a Diplomacy check for providing aid that could
result in punishment. This is modified by their leaders Diplomacy skills, if
they have fought together before with success or failure in their previous
engagement (positive or negative modifier of 2) and a retainer can have other
individual modifiers for matters such as bravery or cowardice, religious fever,
military training. All modifiers could be a positive or negative modifier of 2
and are cumulative. Retainers take an individual test the first time they are
wounded. Each individual in a unit takes a test upon the first death of a team
mate and upon 50% of the party being dead. As such retainers in a party may
start to fail morale and fall away but it’s unlikely that the entire unit will
route at once.
·
Lucien has an a very high Diplomacy skill of 14
however the retainers will always break morale on a natural roll of 1.
Freemont, Per and Clovis will all need to test (note Barret is cautious and
will suffer a -2 to morale checks should the time come). They roll 16, 4 and 5
respectively and will all continue to fight.
·
Talmark swings Felldrac and this time he hits
the monstrous leader. The blade crashes into his left arm and it is a fatal
wound as he deals 15pts of damage. Yeemik screams in pain and dies in moments.
·
Talmark continues his deadly work and lifts the
blade again to cleave the horrid goblin dog. He swings and the blade bites deep
into the right leg of the hound dealing 12pts of damage and killing the mut.
·
Boyd by the savage attack of Talmark, Freemont
stabs at the goblin to his front but he just cannot hit the tricky little
goblin.
·
Per does the same and his stab strikes home hitting
the goblin in the stomach for 9pts of damage, instantly killing it.
·
Kord lashes out with his heavy mace against the
goblin to his front but he cannot hit it.
·
Barret does the same with the same result.
·
Clovis wants revenge and he aims high and hits
the goblin in the right shoulder for 9pts of damage, killing it instantly.
·
Stein aims low but misses the goblin to his
front.
·
Sensing his freedom Sildar crawls behind the
safety of Talmark and towards Lucien.
·
Lucien moves up towards the cave entrance to
help Talmark, should he need it, to stop any goblins trying to flee back into
the caves should they break morale.
ROUND 2A
·
Having taken their first casualty and taken 50%
casualties the goblins need to take two morale checks against their morale of 7.
On 2d6 they roll 6 and 3. They will fight on.
·
The northern most goblin continues his attack on
Freemont but his misses.
·
The next goblin attacks 1-2 = Per, 3-4 = Kord,
5-6 = Barret = 2 = Per. He stabs at the human intruder but also misses.
·
The last goblin continues his attack on Stein.
Oblivious to the carnage of goblin losses all around him he attack in a frenzy
of short stabbing motions but he cannot penetrate the defences of the
mercenary.
DEW
{hrm, should have taken a healing potion... note to self!}
ReplyDeleteTalmark would like to attempt to intimidate the remaining goblins. Stabbing his sword into the ground next to him (where it is easily grabbable should they charge him), he'll pick up and hurl the body of their leader towards them shouting in Goblinese: "We are the righteousness that stalks the land and we have come for you! Submit and surrender or follow your leader into death!"
His intent is to demoralize them , making them easier to hit, and if they actually surrender than all the better (we could tie them up and take them back to sell off, use as our own "slaves" or to help track the other group to the south, or just slaughter them at our leisure for their ears. I am inclined to sell them off as slaves, as we could get more money for them. Or maybe even use them as entertainment/pit fighters if that isn't illegal and frowned upon back at the keep.
Also, I think we should take the leader's body with us back into the cave to use as intimidation towards anything else we come across. Heck, maybe we could end up with a goblin army... haha!
ReplyDelete((Lucien smiles inwardly, he knew he was correct in his assessment of Talmark. When the fight is over, he will offer Talmark some healing.))
ReplyDeleteAt the goblins and the fight, his lips curl and grip on his spear tightens. Lucien silently mouths encouragement to the hirelings and Kord, "Yes... finish them..."
((Lucien will not reload the crossbow, intending to use his spear if the goblins break. He checks over his shoulder into the cave for a rear guard or stragglers charging out, ready to sound the alarm so the party may not be caught unawares.))
((If it is voiced aloud Talmark's intent to keep the goblins alive as slaves, Lucien will argue against it. He is of the mind we need to not attract undue attention of the Irorians, making slaves or selling slaves around the burg just yet. And when the time comes, goblins as a race make very poor slaves indeed. Lucien is firm in his belief that they are more valuable to the party dead and converted to gold...))